The imaginative work of Dan Hernandez (in his exhibition at New York's Kim Foster Gallery) takes the structure and narrative of Sega-era video games and redoes them visually and symbolically with religious imagery.
Titled Genesis 2014 (for the Sega Genesis console) includes side scrolling fighting games to top-down shooters. I want to see a kickstarter project to turn these into actual videos games soon.
From the video page:
"I did it in order to teach myself Cinema 4D and Vray in my spare time, the renders aren't perfect but the best I could get out of my machine. While I setup up most of the geometry using tracers, Xpresso and Thinking Particles, I had some help along the way from the following great resources..."
Walking around in the dark, not sure which way is which, and only your less spatially developed sense (hearing) left to guide you. This game is so simple in its visual presentation, eschewing fancy graphics for sensorial clarity. You Must Escape, second place winner in this year’s Ludlum Dare, has me hooked.
Play the game »
From the project video:
"This stop motion tribute to my 2 favorite old school arcade games is based on actual recorded game footage. The recordings were printed out, one frame at a time, and transferred by hand to various walls around my office floor using thousands of Post-It Notes. The process consumed weekends and holidays for the past 11 months. Changing background scenery was masked out and replaced with 1 consistent frame throughout the animation, producing an eerie stillness amid the moving images on the walls."
The very cool idea of using physical things as the interface for interactive systems is starting to fulfill its promise. The second generation of the Sifteo Interactive Cubes is more than just a novelty. Now they are a gaming platform.
This is like a wonderful, marvelous dream! In Japan, of course, at Kumi Yama.